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75 pages in this wiki.

  1. ToolsUpgrade paybackEstimate how many cycles a factory button needs before it earns back its price. Enter the cost on the button and the extra cash one cycle actually added after you bought it.
  2. CodesOil Tycoon! ⛽ how to redeem codesRedeem checklist after a patch.
  3. CodesOil Tycoon! ⛽ expired codesRetired strings and fake-list warnings.
  4. ToolsOil Tycoon! ⛽ toolsEditorial pickers and calculators.
  5. ToolsOil Tycoon! ⛽ class pickerPublished roster topics for reference.
  6. WikiOil Tycoon! ⛽ playersRoster hub.
  7. PagesOil Tycoon! ⛽ updatesPatch notes and listing-checked changes.
  8. PagesOil Tycoon! ⛽ scriptsRisk notes for community automation. No downloads.
  9. PagesOil Tycoon! ⛽ official linksGame page, group, and Discord via Roblox Social.
  10. RankingsOil Tycoon! ⛽ tier listEditorial S through D boards.
  11. GuidesFirst factory routeFill the first barrel, prove one item sells, then automate the refinery carry before you buy side areas.
  12. GuidesFactory lines and bottlenecksMatch each factory area to the resource it uses, then fix an empty tank or a manual carry before buying more machines.
  13. GuidesSix secret cluesUse the six official secret clues, then confirm each find with the badge popup rather than a guessed coordinate.
  14. GuidesEnding 1 and the True EndingEnding 1 is the Big Oil demolition. The True Ending is the later John Oil Mercy choice, after the Time Machine route opens.
  15. GuidesDynamite, the beanstalk, and the mineWin Guy's beanstalk chain for dynamite, open the mine, then decide whether to cash out before the three hidden bombs.
  16. GuidesThe one-rebirth doorOne late door asks for 1 rebirth. Finish Big Oil first, and do not assume the reset keeps your cash or buttons.
  17. GuidesCash bonuses and what to buyUse the two official +10% cash notes, keep one line selling, and treat Golden Hour as a temporary timer.
  18. WikiTRUE ENDINGTrue Ending badge for the Mercy choice.
  19. WikiENDING 1Ending 1 badge for blowing up Big Oil.
  20. Wikiweeee!Secret badge for the farm catapult clue.
  21. WikinoclippedSecret badge for falling into a bottomless hole.
  22. Wikichilly outsideSecret badge for the igloo clue.
  23. Wikiout of boundsSecret badge for the covered wall hole.
  24. Wikigrave robberSecret badge for the pirate-area clue.
  25. Wikistop to smell the flowersSecret badge for the flower near the big plants.
  26. WikiJack?Progression badge for winning the beanstalk race.
  27. WikiWelcome to the DesertProgression badge for reaching the desert.
  28. WikiMiguelPlot shopkeep named in the official description.
  29. WikiGuyBeanstalk NPC who starts the race and the dynamite chain.
  30. WikiJohn OilBig Oil antagonist for both ending branches.
  31. WikiStarter conveyorFirst oil line from the barrel to the seller.
  32. WikiRefinery drillCrude handoff into the refinery.
  33. WikiWells and pump jacksShared oil supply for every factory.
  34. WikiAsphalt factoryOil-fed factory with its own pump.
  35. WikiPlastic factoryButton press, upgrader, and saw blade line.
  36. WikiFarm lineSide route with the catapult and the beanstalk.
  37. WikiMine lineGem processing behind the rock barrier.
  38. WikiFishing lineLate fish-oil side production.
  39. WikiYour plotOpening factory and Miguel's shop.
  40. WikiFarm and beanstalkRace, catapult, and flower search.
  41. WikiWinter passageCold route for the igloo and the later ice drive.
  42. WikiMineGem line and the cash-out cave.
  43. WikiDesertArrival badge and a later outdoor zone.
  44. WikiGrassy areaCovered wall hole for out of bounds.
  45. WikiPirate areaSearch area for grave robber.
  46. WikiBig OilFinale for both ending badges.
  47. WikiFishing spotLate fish-oil stop.
  48. WikiOne-rebirth doorLate door that asks for one rebirth.
  49. WikiCarrying cupContainer for moving oil by hand.
  50. WikiDynamiteExplosive that opens the mine.
  51. WikiPickaxeMining tool with a level gate.
  52. WikiBulldozerVehicle for the Big Oil gate.
  53. WikiCrude oilBase input for the oil factories.
  54. WikiProcessed fuelUpgraded oil product at the end of the line.
  55. WikiGemsMine product, including the diamonds on the risk board.
  56. WikiRebirthOne rebirth opens the late door.
  57. WikiLike and group bonusPublished +10% cash for a like and the group.
  58. WikiFriends bonusPublished +10% cash for playing with friends.
  59. WikiGolden HourTemporary 1.5× money timer seen in one recording.
  60. PagesHome
  61. GuidesBeginner GuideThe first session in order: fill the barrel, prove a sale, then automate the refinery carry.
  62. GuidesGuidesRead in this order: open the first sale, learn the later factories, collect the six secret clues, then decide on the mine, rebirth, and the two endings.
  63. WikiWikiBadges, characters, factory lines, RoTexas routes, tools, products, rebirth, and the published cash bonuses.
  64. WikiBadgesAll ten Roblox badges for Oil Tycoon!, with the official description, creation date, and current win-rate statistic.
  65. WikiCharactersNamed people the recordings and the official description actually use: Miguel, Guy at the beanstalk, and John Oil.
  66. WikiMachinesProduction areas seen in exact-game recordings, from the starter conveyor to the late fishing line.
  67. WikiMap & RoutesRoTexas stops that matter for secrets, the mine, fishing, and the Big Oil finale.
  68. WikiEquipmentTools the recordings use for carrying, the beanstalk payout, mining, and the Big Oil drive.
  69. WikiMaterialsThe resources the factory and the mine actually move: crude oil, processed fuel, and gems.
  70. WikiPrestigeThe rebirth gate whose prompt asks for one rebirth before the door opens.
  71. WikiMoneyCash bonuses printed by the developer, plus the temporary Golden Hour timer seen in one recording.
  72. CodesCodesNo verified Oil Tycoon! code string. The published cash notes are the like/group bonus and the friends bonus.
  73. ToolsCalculatorType the button cost and the extra cash you measured. The result is payback time for those inputs, not a live read of your plot.
  74. VideosVideo GuidesLong recordings of place 105072660911040: the opening factory, a full completion with both ending branches, and a max-level run through the ice and the mine.
  75. PagesPlayFocused Play player page with practical routes, resources, and decisions for the selected game.

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